March 5, 2018
Load’em all : snippets to load assets into std::maps
For a CODON project, I came up with two useful methods for loading .wav and .mov files into their...0
March 4, 2018
KINECT PROCESS: Methods For Processing Kinect Data
For a recent “micro-theater” project I needed to turn actors into digital characters with variable designs. I decided to...
January 17, 2016
KinoScene is the name of a Cinder Block I’ve made for a commercial project at our studio. The block…