Blog

  • Load’em all : snippets to load assets into std::maps

    By on March 5, 2018

    For a CODON project, I came up with two useful methods for loading .wav and .mov files into their...

    KINO'S DOME
  • KINECT PROCESS: Methods For Processing Kinect Data

    By on March 4, 2018

    For a recent “micro-theater” project I needed to turn actors into digital characters with variable designs. I decided to...

    KINO'S DOME
  • Resolume-towr : Inter-clip transitions in VDMX

    By on February 3, 2017

    VDMX is a sexy piece of software in many many ways! It’s superb modular design and plugins mentality along...

    KINO'S DOME
  • KinoScene

    By on January 17, 2016

    KinoScene is the name of a Cinder Block I’ve made for a commercial project at our studio. The block…

    KINO'S DOME
  • Kino-san

    By on January 16, 2016

    Hi, Welcome to Kino’s Dome. This is the first of my blog posts, hopefully there’ll be more to come. Here I...

    KINO'S DOME